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Uploading 3D Model

Upload an existing mesh into Sloyd and use it as a starting point for edits. Accepts common interchange formats, up to 500 MB per file.

Upload 3D Object

Upload an existing mesh into Sloyd.

Use it as a starting point for edits.

Supported formats

Upload one file at a time, up to 500 MB:

  • .dae

  • .fbx

  • .glb

  • .gltf

  • .obj

  • .ply

  • .stl

  • .usd

  • .usda

  • .usdc

Only .glb is stored as it arrives. Everything else is converted to GLB after upload, and Sloyd keeps your original file so the import can be run again if needed.

How to upload

1

Open upload

Open a project.

Go to My ActivityUpload 3D.

2

Select a file

Choose a supported file.

Wait for validation.

3

Review the import

Sloyd may optimize the mesh (welding, decimation, triangulation).

If the model fails validation, simplify it first.

4

Continue in the editor

Open the imported asset in the editor.

From there you can:

Troubleshooting

Import fails

  • Remove non-manifold geometry.

  • Apply transforms.

  • Try exporting as GLB.

Textures are missing

Some formats keep textures in separate files that a single upload cannot carry.

Use .glb or .fbx if you want the textures to travel with the mesh in one file.

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