> For the complete documentation index, see [llms.txt](https://sloyd.gitbook.io/documentation/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://sloyd.gitbook.io/documentation/creating-3d/text-to-3d.md).

# Text to 3D

Describe it. Watch it appear in 3D.

### 🧠 What Is Text-to-3D?

Text-to-3D turns a simple sentence into a full 3D model. No modeling, no searching — just type what you need and Sloyd will generate a textured 3D asset in seconds. Perfect for organic shapes, fantasy creatures, and rapid concepting.

***

### 🚀 How It Works

1. **Enter a Prompt**\
   Write a short, specific description — e.g.,\
   `"a stylized goblin warrior with a shield"`\
   `"a realistic treasure chest made of gold and wood"`\
   `"a miniature haunted tree for tabletop games"`
2. **Choose a Style (Optional)**\
   Pick from Realistic, Roblox, Cartoon, Clay Morphic, Color 3D Print, Detailed Anime, Hand-Painted Stylized, Isometric Diorama, Polygonal, Stylized Anime, Cozy Mobile, Retro-CRT/90s, Cel-Shaded Comic, Sketch or Painterly Comic. Leave it on **No style preset** to let the prompt decide the look.

   > 🧠 If your prompt includes a style (e.g., "low poly" or "vinyl figure"), it will **override** this selection.
3. **Pick a Preset**\
   Presets are grouped by what you are making. Each one sets a triangle budget and a texture size.

   **Game Dev**

   * **High Poly**: 40k triangles, 2k textures. Detailed characters and props for modern game engines
   * **Low Poly**: 10k triangles, 512 textures. Optimized for mobile games and large scenes
   * **Roblox Character**: 10k triangles, 1k textures. Tuned for Roblox character imports
   * **Roblox Accessory**: 4k triangles, 512 textures. Tuned for Roblox accessory imports

   **3D Print**

   * **High Detail**: 500k triangles, no textures. Maximum surface detail for high-resolution prints
   * **Standard**: 100k triangles, no textures. Ready for FDM and resin printers
   * **Multicolor**: 100k triangles, 1k textures. For multicolor 3D printing

   **Visualization**

   * **Standard**: 40k triangles, 2k textures. Good balance for architectural and product renders
   * **Ultra**: 500k triangles, 4k textures. Highest fidelity for close-up renders and cinematics

   **Other**

   * **Custom**: start from default settings and tune polycount, topology and textures manually
4. **Generate & Review**\
   Sloyd creates a unique model with baked materials based on your prompt.
5. **Texture & Export**
   * Apply curated or AI-generated textures
   * Export in any of the formats listed below

{% hint style="warning" %}
Textures are embedded in .glb, .fbx, .usdz, .blend and the OBJ-ZIP option. Plain .obj, .usd, .stl, .ply and .3mf carry geometry only.
{% endhint %}

***

### ✍️ Prompting Tips

* ✔ Keep it focused — 1 object per prompt
* ✔ Use style cues: “low poly,” “stylized,” “realistic”
* ✔ Add material hints: “wooden,” “metal,” “stone”
* ✔ Add context: “for 3D printing,” “for a mobile game”
* ✔ Use clear adjectives: “bulky,” “glowing,” “spiky,” “ancient”
* ❌ Avoid full scenes or vague concepts
* ❌ Don’t mix too many ideas — keep it clean

> 🧪 *Pro Tip:* Try slight variations of your prompt to explore design options.

***

### ✅ Best Use Cases

* Fantasy and sci-fi miniatures
* Creatures, weapons, and props for Games, Roblox, Fortnite or similar
* Organic decorations for game scenes
* Quick visual ideas without image references

***

### ⚠️Limitations to Know

* Reflective or transparent materials (glass, chrome)
* Very thin details (wires, chains)
* Facial features and characters may look rough or “off”
* Generated geometry is fixed. You can retexture a model, but you cannot reshape it
* Complex or multi-object scenes produce inaccurate results
* Complex geometry may need cleanup if used in games.

***

### 📦Export Formats

Choose your format:

* `.glb`, `.fbx`, `.obj`, `OBJ-ZIP`, `.usd`, `.usdz`, `.blend`, `.3mf`, `.stl`, `.ply`

Use `.glb` or `.obj` for most 3D workflows\
Use `.stl` or `.3mf` for 3D printing\
Textures are embedded in `.glb`, `.fbx`, `.usdz`, `.blend` and `OBJ-ZIP`. Plain `.obj`, `.usd`, `.stl`, `.ply` and `.3mf` carry geometry only.

***

### 🔁 Combine Workflows

Use Text to 3D alongside other Sloyd tools:

* **Image to 3D**: best when you only have one image
* **Multi-Image to 3D:** best when you have multiple views of the same object
* **Text to Image:** best for fast concepting and reference generation

***

### 🌍 Who Is This For?

* **Game Devs**: Build up scenes with stylized or background props
* **3D Printing Fans**: Make printable objects from your imagination
* **Artists & Writers**: Visualize ideas without needing modeling skills
* **Students/Educators**: Learn 3D without touching complex software

***

### 🧪 Status

{% hint style="warning" %}
Text-to-3D is under active development. Quality will continue to improve over time, and feedback helps guide what to prioritize next.
{% endhint %}

***

### 🔗 Try It Now

Head to [app.sloyd.ai](https://app.sloyd.ai/) → Choose **Text to 3D** in the **Create** section.
