# Text to 3D

### 🧠 What Is Text-to-3D?

Text-to-3D turns a simple sentence into a full 3D model. No modeling, no searching — just type what you need and Sloyd will generate a textured 3D asset in seconds. Perfect for organic shapes, fantasy creatures, and rapid concepting.

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### 🚀 How It Works

1. **Enter a Prompt**\
   Write a short, specific description — e.g.,\
   `"a stylized goblin warrior with a shield"`\
   `"a realistic treasure chest made of gold and wood"`\
   `"a miniature haunted tree for tabletop games"`
2. **Choose a Style (Optional)**\
   Select from general styles like:
   * Realistic
   * Cartoon
   * Clay Morphic
   * Detailed Anime
   * Hand-Paninted Stylized
   * Isometric Diorama
   * Polygonal
   * Stylized Anime

     > 🧠 If your prompt includes a style (e.g., "low poly" or "vinyl figure"), it will **override** this selection.
3. **Pick an Output Preset**\
   Each preset changes how the model is optimized:
   * **High Quality** (\~40k tris, 1024x1024 textures): for detailed renders
   * **Low Poly** (\~5k tris, 512x512 textures): for real-time applications
   * **3D Printing** (no textures): solid mesh ready for printing
4. **Generate & Review**\
   Sloyd creates a unique model with baked materials based on your prompt.
5. **Texture & Export**
   * Apply curated or AI-generated textures
   * Export in `.glb`, `.obj`, `.ply`, or `.stl`

{% hint style="warning" %}
Only .glb, .usdz, and .blend stores textures in the object.
{% endhint %}

***

### ✍️ Prompting Tips

* ✔ Keep it focused — 1 object per prompt
* ✔ Use style cues: “low poly,” “stylized,” “realistic”
* ✔ Add material hints: “wooden,” “metal,” “stone”
* ✔ Add context: “for 3D printing,” “for a mobile game”
* ✔ Use clear adjectives: “bulky,” “glowing,” “spiky,” “ancient”
* ❌ Avoid full scenes or vague concepts
* ❌ Don’t mix too many ideas — keep it clean

> 🧪 *Pro Tip:* Try slight variations of your prompt to explore design options.

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### ✅ Best Use Cases

* Fantasy and sci-fi miniatures
* Creatures, weapons, and props for Games, Roblox, Fortnite or similar
* Organic decorations for game scenes
* Quick visual ideas without image references

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### ⚠️Limitations to Know

* Reflective or transparent materials (glass, chrome)
* Very thin details (wires, chains)
* Facial features and characters may look rough or “off”
* Generated geometry is **not parametric** — models can’t be edited with sliders like in the Template Editor
* Complex or multi-object scenes produce inaccurate results
* Complex geometry may need cleanup if used in games.
* Snapshots, palettes, and toon shaders are **only available in Template Editor**

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### 📦Export Formats

Choose your format:

* &#x20;`.glb`, `.stl`, `.obj`, `.ply`, `.fbx`, `.blend`, or `.stl` &#x20;

Use `.glb` or `.obj` for most 3D workflows\
Use `.stl` for 3D printing\
Only `.glb` and `.blend` store textures in the object.

***

### 🔁 Combine Workflows

Use Text to 3D alongside other Sloyd tools:

* **Image to 3D**: best when you only have one image
* **Multi-Image to 3D:** best when you have multiple views of the same object
* **Text to Image:** best for fast concepting and reference generation
* **Template Editor**: best for clean, editable, game-ready assets

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### 🌍 Who Is This For?

* **Game Devs**: Build up scenes with stylized or background props
* **3D Printing Fans**: Make printable objects from your imagination
* **Artists & Writers**: Visualize ideas without needing modeling skills
* **Students/Educators**: Learn 3D without touching complex software

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### 🧪 Status

{% hint style="warning" %}
Text-to-3D is under active development. Quality will continue to improve over time, and feedback helps guide what to prioritize next.
{% endhint %}

***

### 🔗 Try It Now

Head to [app.sloyd.ai](https://app.sloyd.ai/) → Choose **Text to 3D** in the **Create** section.


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