> For the complete documentation index, see [llms.txt](https://sloyd.gitbook.io/documentation/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://sloyd.gitbook.io/documentation/creating-3d/image-to-3d.md).

# Image to 3D

Turn any image into a 3D model — instantly.

### 🧠 What Is Image-to-3D?

Image-to-3D lets you upload a photo, sketch, or concept art and generate a detailed 3D model from it — no modeling skills required. It’s fast, experimental, and perfect for early prototyping, ideation, or creating high-detail background assets.

***

### 🚀 How It Works

1. **Upload an Image**\
   Use a clean, well-lit reference photo or concept sketch.
2. **Choose a Preset**\
   Presets are grouped by what you are making. Each one sets a triangle budget and a texture size.

   **Game Dev**

   * **High Poly**: 40k triangles, 2k textures. Detailed characters and props for modern game engines
   * **Low Poly**: 10k triangles, 512 textures. Optimized for mobile games and large scenes
   * **Roblox Character**: 10k triangles, 1k textures. Tuned for Roblox character imports
   * **Roblox Accessory**: 4k triangles, 512 textures. Tuned for Roblox accessory imports

   **3D Print**

   * **High Detail**: 500k triangles, no textures. Maximum surface detail for high-resolution prints
   * **Standard**: 100k triangles, no textures. Ready for FDM and resin printers
   * **Multicolor**: 100k triangles, 1k textures. For multicolor 3D printing

   **Visualization**

   * **Standard**: 40k triangles, 2k textures. Good balance for architectural and product renders
   * **Ultra**: 500k triangles, 4k textures. Highest fidelity for close-up renders and cinematics

   **Other**

   * **Custom**: start from default settings and tune polycount, topology and textures manually
3. **Fine tune (Optional)**\
   Image to 3D also exposes advanced controls that the other generators do not: target face count, texture resolution (None, 512, 1k, 2k, or 4k for Pro) and topology (Auto, triangles or quads).
4. **Generate Model**\
   Sloyd's AI creates a 3D model from your image with baked textures and geometry based on real-world scale and proportions.
5. **Texture & Export**
   * The image decides what type of texture the model will get. Try different images for different styles.
   * Export in any of the formats listed below

{% hint style="warning" %}
Textures are embedded in .glb, .fbx, .usdz, .blend and the OBJ-ZIP option. Plain .obj, .usd, .stl, .ply and .3mf carry geometry only.
{% endhint %}

***

### ✅ Best Use Cases

* Creating 3D miniatures from photos
* Testing early concepts
* Filling game environments with organic background props
* Quickly visualizing ideas before manual modeling

***

### 🔍 Tips for Best Results

* ✔ Use high-resolution, evenly-lit images
* ✔ Include the full object in-frame
* ✔ Avoid cluttered backgrounds and shadows
* ✔ Choose simple, solid shapes
* ❌ Avoid reflective or transparent surfaces
* ❌ Avoid cropped or partial views of objects

> 🧪 *Pro Tip:* Slightly angled images work best.

***

### ⚠️Limitations to Be Aware Of

* Reflective or transparent materials (glass, chrome)
* Very thin details (wires, chains)
* Facial features and characters may look rough or “off”
* Generated geometry is fixed. You can retexture a model, but you cannot reshape it
* Complex or multi-object scenes produce inaccurate results
* Complex geometry may need cleanup if used in games.

***

### 📦Export Formats

Supported export formats:

* `.glb`, `.fbx`, `.obj`, `OBJ-ZIP`, `.usd`, `.usdz`, `.blend`, `.3mf`, `.stl`, `.ply`

Use `.stl` or `.3mf` for 3D printing, `.glb` for games and WebGL, `.obj` for broad compatibility.

Textures are embedded in `.glb`, `.fbx`, `.usdz`, `.blend` and `OBJ-ZIP`. Plain `.obj`, `.usd`, `.stl`, `.ply` and `.3mf` carry geometry only.

***

### 🔁 Combine Workflows

Use Image-to-3D alongside other Sloyd tools:

* **Text to 3D**: best for fast ideation without references
* **Multi-Image to 3D:** best when you have multiple views of the same object
* **Text to Image:** best for fast concepting and reference generation

***

### 🌍 Who’s It For?

* **Game Developers**: Use AI-generated assets as decoration or background fillers.
* **3D Printing Hobbyists**: Create print-ready models with the 3D Print presets.
* **Concept Artists**: Turn 2D designs into visualized 3D forms quickly.
* **Students/Educators**: Teach modeling concepts without Blender or Maya.

***

### 🧪 Status

{% hint style="warning" %}
Image-to-3D is under active development. Quality will continue to improve over time, and feedback helps guide what to prioritize next.
{% endhint %}

***

### 🔗 Try It Now

Head to [app.sloyd.ai](https://app.sloyd.ai/) → Choose **Image to 3D** in the **Create** section.
