Edit Texture
This tutorial explains two methods to enhance an existing model's texture using Edit Texture
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This tutorial explains two methods to enhance an existing model's texture using Edit Texture
Use this when you want to fix small issues like wrong colors, artifacts, or mismatched patches.
Navigation and view controls
Paint: Left Click
Rotate: Alt + Left Click
Pan: Right Click
Zoom: Scroll
View modes
textured
solid
wireframe
History
Undo
Redo
Tools
Paint: applies color directly
Heal: blends/repairs so edits match nearby texture
Smudge: smears/pulls colors to smooth transitions
Color
Color picker (click to choose a color) and hex input
Eyedropper (pick color from the model)
Brush settings
Opacity (0–100%)
Hardness (soft vs sharp edges)
Brush Size (px)
Actions
Cancel: discard edits
Save: apply edits to the model
Edit Texture: small targeted fixes and cleanup.
Retexture: new themes/skins and color variations while keeping the same mesh.
Last updated