You can rig and animate characters in Sloyd.
Animate mode lets you create simple animations from a base model.
Use keyframes or motion presets.
Open a model.
Switch to Animate.
Describe in a text prompt how you'd like the character to move.
choose a preset (walk, rotate, float)
Loop playback.
Export a baked clip.
Common formats:
FBX
GLTF / GLB
Baked export means the motion is saved into the file.
Exact options depend on the export format.
Confirm the name of the Animate mode in the UI.
Confirm which presets ship.
Confirm supported export formats.
Add a short GIF of the preview.
Last updated 5 minutes ago